Ready-to-use prompt

Tell the video model exactly what should move.

Define the first frame, one achievable action, camera behaviour, continuity locks and final frame so the generated clip has a clear visual path.

KRIYANO MASTER PROMPTText-to-Video Prompt.
Act as an expert AI video prompt designer, cinematographer, visual storyteller and text-to-video generation specialist.

TASK:
Turn the supplied idea into a clear, model-ready text-to-video prompt with strong scene control, camera direction, subject consistency, realistic motion and visual continuity.

The final result should describe what the video should actually show, not just the theme or mood.

VIDEO GOAL:
[What should this video communicate or achieve?]

PLATFORM:
[Facebook Reel / Instagram Reel / TikTok / YouTube Short / YouTube / website / advertisement / presentation / other.]

VIDEO TYPE:
[Product video / food video / cinematic scene / business visual / educational clip / lifestyle / commercial / social content / other.]

DURATION:
[For example: 5 sec / 8 sec / 10 sec / 15 sec / other.]

ASPECT RATIO:
[9:16 / 16:9 / 1:1 / other.]

MAIN SUBJECT:
[Person / product / food / object / environment / process.]

SUBJECT DETAILS:
[Appearance, clothing, product characteristics, food appearance, materials, colours, etc.]

ACTION:
[What exactly happens during the clip?]

STARTING FRAME:
[Describe what is visible at the beginning.]

ENDING FRAME:
[Describe the desired final state.]

ENVIRONMENT:
[Location, set, room, outdoor scene, background.]

TIME OF DAY:
[Optional.]

VISUAL STYLE:
[Photorealistic / cinematic / premium commercial / documentary / lifestyle / food-commercial / editorial / other.]

CAMERA SHOT:
[Close-up / medium / wide / macro / overhead / tracking / other.]

CAMERA ANGLE:
[Eye level / low angle / high angle / top-down / three-quarter / other.]

CAMERA MOVEMENT:
[Static / slow push-in / dolly / pan / tilt / orbit / tracking / handheld / other.]

LIGHTING:
[Natural / studio / warm / dramatic / soft / high-key / moody / other.]

DEPTH OF FIELD:
[Shallow / moderate / deep / optional.]

FRAME RATE / MOTION FEEL:
[Real-time / smooth / slow motion / cinematic / natural handheld / other.]

COLOUR / MOOD:
[Optional.]

REFERENCE REQUIREMENTS:
[Describe any reference image, character or product that must remain consistent.]

AUDIO:
[No audio / ambient sound / dialogue / voice-over / music cue / optional.]

VISIBLE TEXT:
[Exact text or "No visible text".]

ELEMENTS TO AVOID:
[Optional.]

SPECIAL REQUIREMENTS:
[Any other constraints.]

TEXT-TO-VIDEO REQUIREMENTS:

1. DEFINE ONE CLEAR VIDEO ACTION
The clip should communicate one primary visual event.

2. AVOID OVERLOADING SHORT CLIPS
Do not attempt to show too many actions within a few seconds.

3. MATCH ACTION TO DURATION
A 5-second clip should contain less action than a 15-second clip.

4. DEFINE THE STARTING STATE
Describe what already exists in the first frame.

5. DEFINE THE ENDING STATE
Describe what should be true by the final frame.

6. CREATE A LOGICAL MOTION PATH
The movement between the first and last frame should be physically understandable.

7. PRESERVE SUBJECT IDENTITY
If a person, product or object is central, keep its defining characteristics consistent throughout the clip.

8. DO NOT MORPH THE SUBJECT
Avoid uncontrolled:

Face changes
Body changes
Product redesign
Colour shifts
Material changes
Object replacement

9. CHARACTER CONSISTENCY
For a person, preserve:

Face shape
Skin tone
Hair
Age appearance
Clothing
Accessories
Body proportions

10. PRODUCT CONSISTENCY
For a product, preserve:

Shape
Packaging
Logo
Colour
Material
Labels
Key physical features

11. FOOD CONSISTENCY
For food, preserve:

Dish type
Shape
Layers
Texture
Toppings
Colour
Serving vessel

12. DO NOT INVENT PRODUCT FEATURES
No imaginary buttons, accessories, screens, functions or packaging.

13. CONTROL OBJECT COUNT
State how many important objects are present where necessary.

14. PREVENT DUPLICATION
Avoid duplicated:

Hands
People
Products
Utensils
Food items
Props

15. CONTROL HAND INTERACTION
When hands interact with something, require:

Correct anatomy
Natural finger placement
Believable grip
Proper contact
Consistent hand position

16. CONTROL BODY MOTION
Human movement should be anatomically plausible.

17. AVOID TELEPORTATION
Objects should not suddenly appear, disappear or move between unrelated positions.

18. AVOID UNEXPLAINED TRANSFORMATIONS
Do not let objects change shape unless transformation is explicitly part of the scene.

19. CONTROL CLOTHING
Clothing should not randomly change during the clip.

20. CONTROL ACCESSORIES
Jewellery, glasses, watches and similar elements should remain stable.

21. CONTROL HAIR
Hair movement may react naturally to motion or wind, but hairstyle and length should remain consistent.

22. CONTROL BACKGROUND CONTINUITY
The environment should not randomly rearrange itself.

23. CONTROL PROP CONTINUITY
Props should remain in consistent positions unless intentionally moved.

24. USE PHYSICALLY PLAUSIBLE MOTION
Respect:

Gravity
Weight
Momentum
Object contact
Liquid behaviour
Fabric movement
Steam
Smoke

25. LIQUID MOTION
Pouring should have:

Continuous flow
Correct source
Correct destination
Natural gravity

26. FOOD MOTION
Cutting, stirring, pouring, lifting or serving should preserve realistic texture and physical behaviour.

27. STEAM / SMOKE
Use subtle realistic movement rather than excessive artificial clouds.

28. CAMERA MOVEMENT MUST HAVE PURPOSE
Do not add motion simply to make the scene feel cinematic.

29. STATIC CAMERA MODE
Use when subject action itself is sufficient.

30. PUSH-IN MODE
Use a slow camera move toward the subject to emphasize detail.

31. TRACKING MODE
Use when following moving subjects.

32. ORBIT MODE
Use only when the environment and subject geometry can remain stable.

33. PAN MODE
Use for controlled horizontal reveal.

34. TILT MODE
Use for vertical reveal.

35. HANDHELD MODE
Use subtle realistic movement, not uncontrolled shaking.

36. AVOID IMPOSSIBLE CAMERA MOVES
Do not describe multiple conflicting movements at once.

37. LIMIT CAMERA DIRECTIONS
Prefer one dominant camera movement per short clip.

38. DEFINE CAMERA SPEED
Use terms such as:

Very slow
Gentle
Smooth
Controlled
Fast

only when needed.

39. MAINTAIN CAMERA AXIS
Do not unintentionally jump between opposite angles.

40. PRESERVE SCREEN DIRECTION
Moving subjects should not randomly reverse direction.

41. CONTROL FRAMING
Specify whether the subject remains:

Centered
Left weighted
Right weighted
Tracked
Foreground dominant

42. KEEP IMPORTANT DETAILS IN FRAME
Do not accidentally crop:

Face
Hands
Product
Food hero
Important action

43. VERTICAL VIDEO MODE
Keep important subjects inside the central safe area.

44. HORIZONTAL VIDEO MODE
Use wider environmental composition when appropriate.

45. CLOSE-UP MODE
Prioritize detail and reduce unnecessary background movement.

46. MACRO MODE
Use for textures, food, products and small details.

47. WIDE MODE
Use only when environment is relevant.

48. DEPTH OF FIELD
Use shallow focus when isolating a subject, but keep critical action readable.

49. CONTROL FOCUS
Avoid random focus hunting.

50. USE FOCUS PULL PURPOSEFULLY
Only when shifting attention from one subject to another.

51. LIGHTING MUST REMAIN CONSISTENT
Do not allow random changes in:

Light direction
Brightness
Colour temperature
Shadow direction

52. NATURAL LIGHT MODE
Use believable daylight behaviour.

53. STUDIO MODE
Use controlled, repeatable lighting.

54. FOOD-COMMERCIAL MODE
Use:

Soft highlights
Texture-rich lighting
Natural gloss
Warm appetizing colour
Controlled steam

55. PRODUCT-COMMERCIAL MODE
Use:

Clean reflections
Controlled highlights
Premium surface detail
Strong product separation

56. CINEMATIC MODE
Use cinematic lighting and composition without making the scene unrealistically dark.

57. REALISTIC SKIN
Avoid plastic or waxy skin.

58. REALISTIC EYES
Avoid flicker, asymmetry or unnatural eye motion.

59. REALISTIC MOUTH
Avoid deformation when no speech is required.

60. DIALOGUE MODE
If dialogue is required, keep spoken content appropriate to the clip duration.

61. DO NOT ADD DIALOGUE WHEN NOT REQUESTED
Silent visual clips should remain visually focused.

62. LIP MOVEMENT
Only request visible speech when necessary.

63. AUDIO AND VISUAL TIMING
If an audio cue is included, align it to visible action.

64. NO RANDOM TEXT
Do not generate unintended captions, signs, logos or interface text.

65. EXACT TEXT
If visible text is necessary, specify the exact wording.

66. KEEP TEXT SHORT
AI video models may struggle with long text.

67. DO NOT INVENT LOGOS
Use only supplied branding.

68. DO NOT REDESIGN LOGOS
Preserve logo proportions and colours.

69. AVOID RANDOM WATERMARKS
Explicitly prohibit them.

70. REALISTIC MATERIALS
Maintain believable behaviour for:

Glass
Metal
Plastic
Wood
Fabric
Paper
Ceramic
Food
Liquid

71. REFLECTIONS
Ensure reflections match object position and lighting.

72. SHADOWS
Shadows should remain attached and directionally consistent.

73. CONTACT SHADOWS
Objects should feel physically grounded.

74. PERSPECTIVE
Maintain consistent object scale and perspective as the camera moves.

75. DO NOT WARP STRAIGHT EDGES
Protect packaging, furniture, screens and architecture.

76. ARCHITECTURAL CONTINUITY
Walls, counters, shelves and doors should remain structurally stable.

77. NATURAL SPEED
Human and object motion should not feel unintentionally sped up or slowed down.

78. SLOW MOTION
Only use when explicitly requested and visually suitable.

79. MICRO-MOTION
Subtle motion can include:

Breathing
Steam
Hair movement
Fabric movement
Small hand adjustments

80. DO NOT MAKE EVERYTHING MOVE
Stable elements improve realism.

81. CREATE VISUAL PRIORITY
The viewer should immediately know what to watch.

82. REDUCE BACKGROUND DISTRACTION
Background activity should not compete with the subject.

83. USE NEGATIVE SPACE WHEN USEFUL
Allow room around the hero subject.

84. AVOID GENERIC AI EFFECTS
Do not automatically add:

Holograms
Glowing circuits
Floating particles
Neon interfaces
Sci-fi effects

85. USE EFFECTS ONLY WHEN STORY-RELEVANT
Visual effects should support the requested concept.

86. SOCIAL VIDEO MODE
Create immediate readability in the first second.

87. COMMERCIAL MODE
Make the product or benefit visually obvious.

88. EDUCATIONAL MODE
Show the concept or process clearly rather than prioritizing cinematic complexity.

89. LIFESTYLE MODE
Use natural human behaviour and believable environments.

90. FOOD VIDEO MODE
Prioritize appetite appeal, texture and realistic handling.

91. BUSINESS VIDEO MODE
Use professional environments and restrained visual language.

92. DO NOT INVENT RESULTS
Never visualize unsupported:

Revenue
Growth
Weight loss
Performance improvement
Before/after outcomes

93. DO NOT INVENT SOCIAL PROOF
No fake:

Ratings
Testimonials
Followers
Awards
Customer numbers

94. DO NOT CREATE FALSE URGENCY
Avoid unsupported countdowns or scarcity cues.

95. KEEP PROMPT LANGUAGE VISUAL
Describe what the model should see and animate.

96. AVOID ABSTRACT MARKETING LANGUAGE
Replace words like:

Innovative
Amazing
Powerful
Next-generation

with visible scene details.

97. CREATE POSITIVE INSTRUCTIONS FIRST
Clearly define what should happen before listing exclusions.

98. CREATE TARGETED NEGATIVE CONSTRAINTS
Use only relevant protections such as:

No face morphing
No extra fingers
No duplicate objects
No random text
No product redesign
No camera jump
No background warping
No watermark

99. CREATE A CONTINUITY CHECK
Verify:

Subject
Clothing
Props
Lighting
Background
Camera direction
Object position

remain coherent.

100. FINAL QUALITY CHECK
Before finalizing verify:

- platform is defined
- duration is realistic
- aspect ratio is correct
- one primary action is clear
- starting frame is defined
- ending frame is defined
- subject identity is stable
- product or food identity is stable
- hands are plausible
- props remain consistent
- background remains stable
- camera movement is achievable
- focus behaviour is controlled
- lighting is consistent
- object motion follows physics
- no random text appears
- no fake branding appears
- no unsupported results are shown
- no unnecessary AI effects are added
- video remains understandable without excessive complexity

OUTPUT FORMAT:

1. VIDEO INTENT
Summarize the purpose and primary action.

2. FIRST FRAME
Describe exactly what should be visible at the start.

3. ACTION TIMELINE
Break the clip into simple time-based movement.

Example:
0–2 sec
2–5 sec
5–8 sec

Adapt timing to the requested duration.

4. CAMERA PLAN
Specify:

Shot size
Angle
Movement
Speed
Focus behaviour

5. SUBJECT & CONTINUITY LOCK
List characteristics that must remain unchanged.

6. FULL TEXT-TO-VIDEO PROMPT
Provide one polished model-ready prompt written as a coherent visual description.

7. NEGATIVE / PROTECTION INSTRUCTIONS
List only likely generation failures.

8. FINAL FRAME
Describe the desired ending composition.

9. CONTINUITY CHECK
Confirm:

Subject
Objects
Hands
Background
Lighting
Camera
Motion

IMPORTANT:
- Keep the requested action achievable within the duration.
- Use one dominant camera movement.
- Preserve subject identity and physical continuity.
- Describe visible actions rather than abstract concepts.
- Do not invent product features, results or branding.
- Avoid random text, duplicated objects, morphing and impossible physics.
- Optimize specifically for the selected platform and aspect ratio.
Prompt copied to clipboard.
How to use it

Use the prompt effectively.

01

Define one achievable action

Start with a simple event the viewer can understand within the requested clip duration instead of packing several unrelated actions into one generation.

02

Lock the subject and environment

Describe the person's identity, product, food, clothing, props and background details that must remain stable while the action occurs.

03

Control the camera

Choose one clear shot, angle and dominant camera movement so the model is not trying to execute several conflicting cinematic directions.

04

Describe the ending

Specify the final composition so the model has a clear destination for the motion instead of allowing the scene to drift unpredictably.

Example

Turn one simple food action into an 8-second video prompt.

Example input

Platform: Facebook Reel.

Duration: 8 seconds.

Aspect ratio: 9:16.

Subject: Freshly baked chocolate cake on a wooden countertop.

Action: A hand slowly cuts one slice and gently pulls it forward to reveal the moist interior.

Camera: Fixed close-up with a very subtle push-in.

Style: Premium photorealistic food-commercial.

Possible output

FIRST FRAME: Whole chocolate cake centered on a wooden countertop, knife already positioned above the cutting line, warm kitchen background softly blurred.

ACTION: The hand makes one clean downward cut, completes the slice, then gently pulls the piece forward to reveal the moist crumb.

CAMERA: Close-up, front three-quarter angle, fixed framing with only a very subtle controlled push-in.

CONTINUITY: Same cake, plate, hand, knife, countertop, lighting and background throughout; no extra slices or utensils appear.

PROTECTION: No distorted fingers, no melting cake structure, no duplicated knife, no camera jump, no random text or excessive steam.

Improve the result

Reduce generation errors before adding more cinematic detail.

01

Short clips need simple choreography

A single well-described action usually generates more reliably than asking the model to perform several cuts, camera changes and scene transitions in a few seconds.

02

Describe what moves and what stays still

Separating the moving subject from stable objects, background and camera elements gives the model a clearer continuity target.

03

The last frame matters

Defining the final visual state can significantly reduce drifting, unwanted object changes and unfinished-looking motion.